Meta_ParticleSystem

A ParticleSystem emits particles. It gets its transform from a parent Meta_Assembly.

Public Types


Values for Idx_BillboardMode.

BillboardModeXY
BillboardModeXZ

Values for Idx_BlendMode.

Additive
AlphaBlend

BurstDataTypes_Time
BurstDataTypes_Min
BurstDataTypes_Max
BurstDataTypes_Cycles
BurstDataTypes_Intervals
BurstDataTypes_Count

Values for Idx_EmitShape.

Sphere
Hemisphere
Cone
Box
Circle
Mesh

enum IDX

Property index.

Idx_Enabled

bool - If false particle system isn't drawn or updated.

Idx_Duration

float - Duration of a cycle of the particle system

Idx_Looping

bool - If true, the system restarts at the end of each cycle

Idx_LifeSpanInputType

ParticleInputType (int) - Specifies the method of lifespan input for how long a particle lives, in seconds

Idx_LifeSpanValue

float - data for Value mode

Idx_LifeSpanMinMax

vec2f - data for MinMax mode

Idx_LifeSpanCurve

vector - data for Curve mode

Idx_StartSpeedInputType

ParticleInputType (int) - Specifies the method of particle start speed input

Idx_StartSpeedValue

float - data for Value mode

Idx_StartSpeedMinMax

vec2f - data for MinMax mode

Idx_StartSpeedCurve

vector - data for Curve mode

Idx_StartSizeInputType

ParticleInputType (int) - Specifies the method of particle start size input

Idx_StartSizeValue

float - data for Value mode

Idx_StartSizeMinMax

vec2f - data for MinMax mode

Idx_StartSizeCurve

vector - data for Curve mode

Idx_StartRotationInputType

ParticleInputType (int) - Specifies the method of initial particle rotation input

Idx_StartRotationValue

float - data for Value mode

Idx_StartRotationMinMax

vec2f - data for MinMax mode

Idx_StartRotationCurve

vector - data for Curve mode

Idx_RotationDirectionRandom

bool - Randomise rotation direction

Idx_LifetimeGradient

link - Specifies a gradient to use to control the lifetime of particles

Idx_MaxParticles

int - Maximum number of particles in flight at once. Special value of zero means no limit to the number of particles.

Idx_MainTexture

link - Specifies a texture containing particle sprite data to use for rendering the particles

Idx_BlendMode

BlendMode (int) - Specifies the particle renderer blend mode

Idx_SmoothDist

float - When part of a particle is within this distance of some background scene geoemtry, it will be faded over this distance to give a smoother appearance at intersections.

Idx_TilingMode

TilingMode (int) - Specifies how to use the texture sprite sheet

Idx_TextureTilesNumber

vec2i - for all tiling modes except None, specifies the number of tiles in the sheet (X,Y)

Idx_AnimationSpeed

float - For animated tiling modes, specifies the speed multiplier for texture sheet animation

Idx_BillboardMode

BillboardMode (int) - Specify how the particles should be aligned

Idx_OrientU

bool -

Idx_OrientV

bool -

Idx_FlipU

bool -

Idx_FlipV

bool -

Idx_WorldSpace

bool -

Idx_ScaleMode

ScaleMode (int) -

Idx_Lit

bool -

Idx_AlphaOrderOffset

float -

Idx_EmitRate

float - Rate at which particles are emitted, in particles-per-second.

Idx_Bursts

vector -

Idx_EmitShape

EmitShape (int) - Controls the initial position and direction of an emitted particle.

Idx_EmitShapeAngle

float - For Cone and Circle, the angle range of the shape

Idx_EmitMesh

link - For Mesh, link to the mesh to use

Idx_EmitShapeSize

float - Size of shape within which particles are emitted at random positions.

Idx_EmitShapeShell

bool - If true, the particles are emitted from the shell of the shape rather than within it.

Idx_EmitRandomDirection

bool - If false, the particles are emitted in directions relating to the shape, if true the directions are completely random.

Idx_VelocityOverLifetimeEnabled

bool -

Idx_VelocityOverLifetime

vector -

Idx_VelocityOverLifetimeMultiplier

float -

Idx_VelocityLimitOverLifetimeEnabled

bool -

Idx_VelocityLimitOverLifetime

vector -

Idx_Damping

float -

Idx_SizeOverLifetimeEnabled

bool -

Idx_SizeOverLifetime

vector -

Idx_SizeOverVelocityEnabled

bool -

Idx_SizeOverVelocity

vector -

Idx_SizeOverVelocityRange

vec2f -

Idx_RotationSpeedOverLifetimeEnabled

bool -

Idx_RotationSpeedOverLifetime

vector -

Idx_Force

vec3f - constant force applied to particles during their lifetime.


Values for InputType properties.

Value

float specifies single value

MinMax

vec2 specifies minimum and maximum values

Curve

Vector specifies points on a catmull-rom spline.


Values for Idx_ScaleMode.

ScaleModeNone
ScaleModeShape
ScaleModeFull

Values for Idx_TilingMode.

TilingModeNone
TilingModeRandom
TilingModeAnimated
TilingModeAnimatedRowRandom

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