(deprecated) Gets the size of a world float value.
In 32bit versions of VRTree, this is 4 bytes. On 64bit, it is 8 bytes.
Interaction with world float properties should be done using the native float or double APIs based on the size reported by this function (e.g. if size == 8, use VRSetPropertyDouble to set a world float property value, otherwise use VRSetPropertyFloat)
API functions that take data buffers perform widening or narrowing accordingly, if given the wrong data type. This may result in precision loss if giving doubles to a property expecting floats.
Note
32bit support is being phased out, so this function will become unnecessary.