Input and output operation flags that can be passed to the ioFlags parameter on VRLoadTreeEx and VRSaveTreeEx.
ioFlags
Signals the file IO to only output Libraries that are changed.
Signals that the save/load operation should determine the file format from the file extension.
Signals that the file should be saved/loaded as a VRText file.
Signals that the files should be saved/loaded as a VRNative file.
Signals the file IO that we should override the NO_SAVE flag and save anyways.
Signals that values of properties that aren't saved should be ignored when loading.
Signals the file IO that this call to loadTree() is merging files into the current scene, newly created library nodes will always be flagged as dirty so they are saved with the existing data they have been merged with.
Signals that Library nodes' archive flag should be ignored.
Signals the file IO that this call to loadTree() is nested inside another.
Signals that the file IO should not preserve the Node UUID's.
Signals that the document should be saved as a system document.
Signals that the nodes siblings should be saved.
Signals that the file IO should throw an exception if the file being loaded does not have UUID's.
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