Meta_LookAt

A LookAt node contains settings and child Meta_LookAtTarget nodes, required when a Meta_Assembly contraint type is set to LookAt.

This is expected to be a child of a Meta_Assembly.

Public Types


enum Axis

Values for Idx_Axis and Idx_UpAxis.

AxisX

Symbols - C: "AxisX", Lua: __LookAt_AxisX

AxisY

Symbols - C: "AxisY", Lua: __LookAt_AxisY

AxisZ

Symbols - C: "AxisZ", Lua: __LookAt_AxisZ

AxisXNeg

Symbols - C: "AxisXNeg", Lua: __LookAt_AxisXNeg

AxisYNeg

Symbols - C: "AxisYNeg", Lua: __LookAt_AxisYNeg

AxisZNeg

Symbols - C: "AxisZNeg", Lua: __LookAt_AxisZNeg


enum IDX

Property Index.

Idx_Axis

Axis (int) - The axis it should look down

Idx_UpAxis

Axis (int) - The world up axis. Should not be the same as Axis.

Idx_UpAxisNode

link - A node, optionally, whose world transform should be used to derive the up axis

Idx_UpAxisAligned

Unused.

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