A ConvexDecomposition is used to store pre-computed convex decomposition data as part of the scene.

When a Meta_Collision is set to Geometry mode, the specified model is used to generate a convex decomposition, to be used by the collision system. This can be a slow process so this data is cached to avoid unnecessary re-processing every time the scene is loaded.

The contents of this data are not intended to be modified by external APIs.

Public Types

enum IDX

Public Member Functions

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