An AudioBuffer represents sound data that can be played by multiple sources.

This node is usually created in a library and referenced from Meta_AudioSound or Meta_AudioTrack nodes. These are positional.

Public Types

enum IDX

Property index.


string - Path to the audio file, which is loaded automatically and stored in RawData


vector - Raw audio file data (including headers), can be set directly if not specifying a file name


int64 - The time the raw data was last modified. Unix epoch (seconds since Jan 1 1970) stored as two 32-bit ints (LO,HI)

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