Meta_View

a View can be inserted at any point in the scene, and will be rendered into either the framebuffer or any child RenderTarget's there may be.

Public Types


enum IDX
Idx_Enabled
Idx_Projection

the projection matrix to use for the render.

Idx_Viewport

the viewport to use for the render (x,y,width,height).

Idx_Scene

link to a scenegraph node to render.

Idx_LODScale

scale to apply to camera distance when evaluating level-of-detail nodes. For example, if it's 0.0f the highest resolution lod will always be selected.

Public Member Functions


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