Meta_Transform

A Transform is a special node that when parented to a Meta_Visual overrides its local transform (distinctly from the Assembly).

This primarily exists to handle data import from formats like FBX, where a model instance may have transforms applied that are distinct from the assembly transform.

Public Types


enum IDX

Property index.

Idx_Enabled

bool - Enabled state of this node in the hierarchy

Idx_Transform

mat4w - Local transformation matrix

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