Meta_ShaderSampler

define special metanode for sampler uniform type. Sampler contains a reference to a texture node, along with offset and scale to apply to texture coordinates before sampling.

Public Types


enum IDX
Idx_Texture
Idx_Override
Idx_Locked

Public Member Functions


No Results.

Getting StartedArchitectureBest PracticesHow ToAdvanced TopicsChangelogvrtree_cppCoreForeign Function InterfaceMetanodesMigrationsObserversPropertiesTreeUtilitiesAPI DefinitionsVR ExchangePluginsLua API