bool - When enabled, viewport is drawn to the screen
vec4f - The viewport bounds, scaled on the screen by the ViewportLayout size. (e.g. layout size 2.0, 1.0, and child viewport width 1.0 will fill half the screen with the viewport)
2.0, 1.0
1.0
link - The camera from which the scene is rendered
The PointerController used for the eye gaze.
A node to receive the transform of the eyes as received from the remote device.
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