Meta_ChromaKeyTexture

A ChromaKey texture can beused to change a colour in a Meta_Movie or Meta_Texture to some other colour (which can be transparent).

Public Types


enum IDX

Property index.

Idx_Source

link - Texture to apply the filtering to

Idx_KeyColour

vec3f - The colour in the source to be replaced; RGB 0.0f to 1.0f

Idx_Tolerance

float - Specifies the maximum difference between key colour and source colour that will be replaced

Idx_ReplacementColour

vec3f - The colour to replace with; RGBA 0.0f to 1.0f

Idx_Minify

Minify (int) - The minify filter to apply to texels that when viewed are smaller than a pixel

Idx_Magnify

Magnify (int) - The magnify filter to apply to texels that when viewed are larger than a pixel

Idx_WrapU

Wrap (int) - The wrapping mode to use when the U coordinate is outside of the 0.0 - 1.0 range

Idx_WrapV

Wrap (int) - The wrapping mode to use when the V coordinate is outside of the 0.0 - 1.0 range

No Results.

Getting StartedArchitectureBest PracticesHow ToAdvanced TopicsChangelogvrtree_cppCoreForeign Function InterfaceMetanodesMigrationsObserversPropertiesTreeUtilitiesAPI DefinitionsVR ExchangePluginsLua API