Meta_Annotation

An Annotation node is a method of associating information with an object in the scene.

It can contain multiple viewpoints, comments, and object states, all of which are applied when the annotation becomes active. Generally created by using the Review user interface, annotations can also be data driven, automatically documenting scene objects according to the requirements of the script or plugin writer.

Annotations can also be controlled by the vrAnnotation* family of Lua functions.

Public Types


enum IDX
Idx_Enabled

bool - Enabled state of this annotation.

Idx_TargetAssembly

link - Assembly that is being annotated. The annotation is positioned relative to this assembly.

Idx_DefaultViewpoint

link - Assembly (viewpoint) to fly to by default when the annotation is activated.

Idx_CommentsVisible

bool - Whether or not to display the comments associated with this annotation.

Idx_CreatedBy

string - Name of the user who created this annotation. This defaults to the value of the Tools/Annotation/Comments/Author setting, which itself defaults to the user's system username.

Idx_Position

vec3 - The position of the annotation relative to the TargetAssembly transform.

Idx_Rotation

vec3 - The rotation of the annotation relative to the TargetAssembly transform.

Idx_EnterSnapShot
Idx_LeaveSnapShot

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